This is Pachiiingko, an japanese pachinko machine inspired idle game, in which you generate more and more money, buy more and more balls, upgrade those balls, unlock skills in the skill tree and most importantly, increase your COMBO!

Try to increase your combo more and more to get a higher multiplier and see how high you can get.

Once you played the game I would be really glad if you filled out the following Feedback Form, which will take you no longer than 5 minutes and in doing so you would help a small indie dev tons!! <3

Feedback: https://forms.gle/cBYvESgAMizU5zK56

StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 3.0 out of 5 stars
(6 total ratings)
AuthorStealthOrc
TagsIdle, idle-game, Incremental, incremental-game

Download

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Click download now to get access to the following files:

pachiiingko-windows.zip 365 MB
Version 0.1.6
pachiiingko-linux.zip 356 MB
Version 0.1.6
pachiiingko-osx.zip 357 MB
Version 0.1.6
Pachiiingko-Windows-v0.1.2.zip 120 MB
Pachiiingko-Windows-v0.1.4.zip 120 MB
Pachiiingko-Linux-v0.1.5.zip 352 MB
Pachiiingko-Windows-v0.1.5.zip 362 MB

Comments

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(+1)

wheres the ticket shop?


Yeah, I can't find the ticket shop either!

(+1)

i need mobile support.

(+1)

I'll definetly consider it! Right now my priority lies on making the game itself polished and balanced. After that I'll definetly think about working on a mobile friendly version, as so many seem to be interested in playing this on their phones or tablets/ipads!

Thank you for your feedback and stay tuned! :3

ok

Completely broke when I bought thin as paper Skill, tried to refresh the page and it restarted me. sad

Same

What is the difference between version 0.1.2 and version 0.1.4?

The changelog was added which you can find from 1.3 and onwards and a few bug fixes.
To look up the changes, go to help❓ and scroll down to changelog, there's everything described with what changed in which version!

(+1)

Its fun! I just think the UI needs a good bit of work. The emojis make it feel really weird, so just some better icons would fix that. The other thing is that there's at least like 6 wildly different colors in the main screen that don't work well. Just some set colors/palette (Like primary & accent) would help a lot!

(1 edit)

Yeah I tried focusing on the yellow, blue, black ish color palette initially but it grew a bit and I wanted to make other elements like the skill tree and shop stand out and this then lead to now having quite a few colors...
I still have a lot of things to figure out.. If you have some suggestions or ideas on color palettes I'd me more than glad if we could talk about it, since I'm not that well versed in color theory all that well..
The emojis are probably just a placeholder till I got somewhere further with this game, since I just tried to build out a prototype to get to know if this is even a fun game and then I can focus a bit more on in depth design of things.. But as I said if you're into this kind of stuff or have ideas on this, I'd be more than glad to talk to you about things like this! :3

Thank you for the feedback.. this is something I did not consider that much up until this point! :3

(-4)

Let's hope whatever ai they used can fix this mess of a game. I wonder why it's riddled with bugs and features that work against each other. Could it be that you don't have an idea of what shit you added to the game?

(+1)

Really enjoyed this! Some thoughts:

- As mentioned, respeccing is needed

- It wasnt clear to me what triggered the slot machine or what made the combo happen.


Otherwise it was a lot of fun. Maybe add manual shooting of balls as a separate type of ball, not tied to the skill system so that I can have some more. interaction

Im super glad you had fun playing my game! It warms my heart reading this!
Thank you for your feedback, its really valuable to me! Thank you so much!

If you haven't already, you would help me out tons, if you filled out the Feedback Form. So I can see where some other issues lie with the game and how I can improve on the game and its systems! Thank you! :3

(+5)

Maxxing out the combo break upgrade completely disables combos

Yeah I'm already working on it.. I'm so sorry you encountered this bug..
Currently for 0.1.5 I'm working on fixes for this exact issue as well as some other systems like auto save or a save(file) in general.. and fixing some other minor bugs and issues.

Look forward to that version, I'll be sure to let you know once its out, if youre interested! :3

Some of the upgrades flat out don't do what they say. Like it says pins regenerate health instead of being destroyed, they still get destroyed. That also conflicts with other upgrades, whereas some upgrades benefit from the concept of indestructible pins, other upgrades are based around them being destroyed.

You should never have non-respeccable upgrades that work against each other.

Yeah I have thought about making them respeccable, but did not get to it yet.. I'll definetly think about it for future versions though! Thank you so much for the feedback! :3

The lack of respeccing skill points is a problem since you can build poorly early and ruin your own experience.

(+1)

I think I found a bug, I tried to place a bonus area on one of the pre-existing bonus area, and it didn't work, so then I clicked elsewhere and the bonus area I bought disappeared without being placed but the cost wasn't refunded. What I mean is that the shop cost went up to $1,000,000 but I had no bonus area placed on the pins and could not place one anymore. So I permanently burnt a bonus area.

(1 edit) (+1)

great i am rich now !!

Hehe, I hope you're wealth is just growing bigger and bigger with every bounce! :D